Have fun!
Mission 1 – The Elite Penguin Force- Wait to arrive at the Command Room
- Talk to Dot
- Keep talking until the Director appears on the screen in the Command Room
- Talk to the Director until you are taken to the EPF Training Area
- Talk to the Puffle Trainer
- Once your done talking click on the Puffle Whistle and choose the red color Puffle
- Blow into your DS Microphone to call the selected Puffle
- Go through the door behind Rookie and Jet Pack Guy
- When you’re in the room, click on the Puffle then the box in the middle of the room
- Then use your DS Stylus to scroll to the right and do the same for the other box
- Now click the whistle again and call the Blue Puffle
- Click on the blue Puffle then the targets for it to throw snowballs at them
- Once you’ve done that go through the door all the way to the left
- Talk to Dot then the Director
- Click on the magnifying class in the bottom right corner (This is the Spy Log)
- Close the Spy Log and go through the tunnel behind Rookie and Jet Pack Guy
- When you’re at the River, click the box to collect the stuff inside of it
- Open your inventory, click and drag the rope to the anchor
- Now get the Jackhammer from your inventory, click the River with the Jackhammer on your stylus to wash it off
- Follow the onscreen instructions to fix the Jackhammer
- Once you’ve fixed the Jackhammer get it out of your inventory again, with it on your stylus scroll to the right and click the where the part of the ground is crumbling
- Either play the Jackhammer Game or skip it (play it to earn extra coins!)
- Talk to the team then continue through the tunnel
- Get the Rope and anchor from your inventory and click on the rock wall
- You can choose to play Grapple Gadget or skip it
- Once you’re at the top of the wall talk to the team
- Now talk just to Dot and choose the second option
- Talk just to Rookie and Jet Pack Guy and also choose the second option
- Open your inventory and drag the pole into the same slot as the Jet Pack
- Get the belt from your inventory and put it around the bars
- Get the Jet Pack attached to the pole and put it on the belt
- Follow the onscreen instructions
- Continue through the tunnel
- Talk to team, when your finished talking to them click on Dot, Rookie or Jet Pack guy
- Click the option saying you have an idea
- Follow the onscreen instructions
- Stack the penguins in this order: Rookie, Jet Pack Guy and Dot
- Talk to the Director
- Finish the mission!
Mission 2 – Secret of the Fur- Talk to the Director
- Talk to Gary
- Get the wrench from your Spy Tools
- Follow the onscreen instructions to tighten the loose bolt
- Talk to Gary again, when your done click on the mission simulator to start
- When the mission starts talk to Gary and select the first option two times
- Click the Furensic Analyzer 3000
- Open your Spy Tools and get out the comb
- Comb the pink fur so it fits into the analyzer
- Talk to Gary
- Get the fur he gave you from your inventory and put it in the Analyzer
- Wait for it to analyze then talk to G and select the first option
- Open your map and go to the Plaza then to the Pizza Shop
- When in the Pizza Shop talk to the Chef, select the first option then the second option
- Take a hot sauce bottle and a chocolate syrup bottle
- Now go to the Coffee Shop and talk to the brown penguin behind the counter
- Select the third option then the first or second option
- Click on the Coffee Maker
- Get the wrench out of your inventory and click on the cable that says “Milk”
- Follow the onscreen instructions to connect it
- Grab the white coffee mug
- Get the chocolate syrup and put it in the bowl at the top of the coffee maker then turn the knob next to it and put it on “Hot”
- Now put the white coffee mug under the “Hot Chocolate” button
- Click the red button to pour hot chocolate, when its done put the mug back in your inventory
- Go to the Lighthouse and get the net from outside of the Lighthouse then put it in your inventory
- Now go to the HQ then into the Gadget Room
- Get the fan from the “Prototype” shelf
- Go back to the Lighthouse, go inside and get the rope hanging on the red row-boat
- Scroll over and go up to the Beacon
- Open your inventory, drag the rope over to the same slot as the net
- Get the fan from your inventory and click on the Jet Pack Fuel floating in the air
- Open your Spy Tools and get the scissors to cut the balloon and get the Jet Pack Fuel
- Go back to the HQ then into the Gadget Room and give Gary the Hot Chocolate, Hot Sauce and Jet Pack Fuel
- Talk to Gary, drag the substances into the Spy Goggles to calibrate them
- When your done put the Spy Goggles on and go to the Ski Lodge
- While in the Ski Lodge get the candle in between the couches
- Now go through the “Ice Fishing” Door
- Get the Rope/Net Trap from your inventory and click the tree
- Lastly, get the Candle and put it in the net
- Get Klutzy (trapped in the net) and the fur Herbert left behind
- Go back to the HQ, into the Gadget Room and give Gary Klutzy
- Click on the Analyzer, get the Fur from your inventory and put it in the Analyzer
- Talk to Gary to complete the Mission
Mission 3 – Questions for a Crab- Talk to Gary, select the first option
- Follow Klutzy! (HQ, Gift Shop, Ski VIllage, Ski Hill then over the hill)
- Go to where the bush with the Puffle O’s are at then to where the Black Puffle is by the tree stump
- When you reach the Black Puffle scroll over to your left and go that way
- Scroll over till you see the bag of O Berries in the tree
- Get out your scissors and get them down
- Put them in your inventory
- Scroll right and go back to the Black Puffle
- Give him an O Berry
- Now scroll right and go towards the cave (where Klutzy went)
- When your there click on the Puffle Whistle and call the Black Puffle
- Open your inventory and get out an O Berry, now click on the small door that Klutzy went through
- When your inside the cave and get trapped by Herbert select any option (once he starts talking)
- After Herbert leaves keep scrolling right until you see a wooden contraption that says “Cage Lift”
- Get a O Berry and put it where the lever is with the green UP and DOWN arrows
- Now put an O Berry on the high-end of the water pipe
- Then finally put an O Berry on the platform by the sign that says “Cage Lift”
- When your out of the cage keep scrolling to the left until you come upon a table with Blue Prints, but them in your inventory along with the bottle of Hot Sauce
- Scroll to the right a little bit and get the anchor and the rope to the left of the anchor
- Open your inventory and drag the rope to the anchor to make a grappling hook
- Try and leave the cave by using the door (a big pile of snow will fall though and you will have to find another way out!)
- Open your inventory and drag the Hot Sauce bottle to the bag of O Berries to make a Spicy O Berry
- Give the Spicy O Berry to the Black Puffle and watch him burn a hole through the snow
- Exit the cave
- Scroll right and go towards the Tree Stump
- Now scroll all the way to the left and go towards the log
- Scroll all the way left again and go towards the Mountain
- Put your stylus over the Mountain and move it around until there is a Yellow Arrow then click there
- Open your inventory and get the Grapple from your inventory
- Follow the onscreen instructions and play Grapple Gadget or Skip it
- Go to the Plaza then into the Pizza Parlor
- Ask to the Chef for a Seaweed Pizza
- Put the Pizza in your inventory and go to the Ski Lodge
- Now through the Ice Fishing Door
- Grab the Pizza from your inventory and click on Herbert to put it next to him
- When Herbert moves to eat the Pizza click the Red Lever on the machine that Klutzy’s in
- Keep clicking until Herbert finishes his Pizza and turns on the machine
- Talk to Gary when he arrives
- Accept the call from Herbert
- Talk to Gary again and give him the plans back that you got from Herbert’s Den
- Keep talking to Gary until the Mission is over!
Mission 4 – Mysterious Tremors- Talk to Gary, select any options
- Pick up the tan hat behind G
- Go to the Dock
- Talk to Herbert
- When your done talking to Herbert pick up the lantern by the tunnel
- Follow the map (Town, Snow Forts and Plaza)
- When you get to the Plaza the map will land in the green penguin’s newspaper, talk to him and ask if you can see the newspaper
- He will tell you he’s not finished but he could use a Pizza, scroll to the right and go into the Pizza Parlor
- Get the Pizza from the Chef and give it to the green penguin in line
- When walking to the green penguin select the first option
- Now go to the HQ then into the Gadget Room
- Talk to Gary, select the first option each time when talking to him
- When your finished talking to G scroll over to the right a little bit and get the hammer off the wall (its above the bowling ball/next to the wrench)
- Open your map and go to the Ski Village then into the Sports Shop
- Ask the Orange Penguin behind the counter for the box of pegs then put them in your inventory
- Go to the Beach and get the net outside of the Lighthouse
- Go into the Lighthouse and keep scrolling left until you see a Purple Penguin
- Ask him for one of the bottles of Cream Soda
- When your finished talking to him click on one of the Cream Soda barrels to put it in your inventory
- Now go to the Town then into the Coffee Shop
- Talk to the Brown Penguin and tell him that you’ll help him clean up the mess
- Click on the cookies spilt on the floor to help
- Take the cookies and drag them onto the plate
- After you’ve put the cookies on the plate the penguin will offer you some cookies, accept them and put one in your inventory
- Go back out to the Town
- Give the Green Puffle in front of the Night Club the Tan Fedora you picked up at the beginning of the mission
- Now give the Puffle the cookie
- When he knocks down the other half of the map pick it up
- Open your inventory and drag one half of the map to the same slot as the other half of the map to combine them
- Go back to the Dock and into the tunnels
- When in the tunnels try to go either left or right, it well tell you that its to dark. Open you inventory and click on your lantern then click on one of the tunnels again
- Follow the onscreen instructions to play Amazing Maze or Skip it
- When you’ve completed (or skipped) the maze you will end up at another tunnel but the gift shop is blocking it
- Get the Cream Soda from your inventory and then click on the Gift Shop
- Use your stylus to shake up the bottle of Cream Soda
- When the Cream Soda explodes and pushes the Gift Shop back up quicklyget the net from your inventory and click on the underneath of the Gift Shop
- Now get the pegs from your inventory and click on the underneath of the Gift Shop
- Finally, get the Hammer from your inventory and once again click on the underneath of the Gift Shop
- When finished, continue through the tunnel
- When you get to the end of the tunnel (where there is a hole into the Boiler Room don’t go into it yet)
- Scroll right a little bit until you see Herbert’s Drill (in the window is a “Snake Coin”)
- Click the Puffle Whistle and call the Red Puffle
- Now click on the Red Puffle once, then on the window of Herbert’s Drill
- The Puffle will shoot out of his cannon and break the glass, you can now collect the Snake Coin
- Continue into the Boiler Room
- Talk to Herbert until he hits the Boiler then runs off with Klutzy
- Accept the call from Gary
- Talk to Gary then close the Spy Phone and click on the Boiler
- Connect the pipes to stop the Boiler from exploding
- When you’ve finished fixing the pipes accept the call from Gary and report back to the HQ
- Talk to Gary and select any option until you complete the mission!
Mission 5 – Spy and Seek- Talk to Gary (when talking to G select any option, first option, any option, any option, any option, any option, first option)
- Click on the tracking devices to put them in your inventory (make sure you get all three)
- Now put the deflated Rubber Duck in your inventory along with the blue prints on the wall
- Go to the Ski Lodge
- Scroll to the left and grab the Find Four pieces from the windowsill
- Keep scrolling left and grab more Find Four pieces from the stool
- Scroll left again until you find the pieces on the steps to the Attic
- Go upstairs to the Attic and get the pieces in between the Red and Blue couch
- Scroll over a little and get the pieces sitting by the couch (behind the box with the pink/purple octopus)
- Scroll more to the left and get the pieces sitting by the old record player
- Scroll once more and collect the pieces on the left and right of the rocking horse
- Before you go back downstairs get the piece of string/rope laying to the right of the rug/in front of the Find Four Game
- Go downstairs and give the pieces to the penguins playing Find Four
- Open your map and go to the Forest
- Pick up the sticks laying on the ground
- Open your inventory, Drag the Blue Prints to the Sticks to combine them, then drag the combined Blue Prints and Sticks to the string
- Before you close your inventory drag one of the tracking devices to the kite
- Now go to the Ski Hill
- Get the Kite with the Tracking Device and drag it to the pole in the middle of the mountain to set the Kite on it
- Go to the Plaza
- Click on the green and yellow penguins until the Puffle gets gum all over them
- Offer to help (first selection when asked)
- When they are done talking click on the gum stuck to their heads
- Ask to have the gum when the say they wish to repay you
- Go to the Dock
- Talk to the green penguin trying to start the boat (select the first option then the first option again)
- Follow the onscreen instructions to start the boat (use your stylus to pull the string until the boat starts)
- When your done ask to borrow the air pump
- Open your inventory, drag the gum to the rubber duck, then the air pump to the rubber duck
- Follow the onscreen instructions to fill up the duck (use your stylus to move the handle on the air pump up and down until its full)
- Once the rubber duck is full combine it with a Tracking Device
- Go to the Iceberg
- Get the duck from your inventory and drag it to the water to set the Tracking Device
- Go to the Mine
- Talk to Rory (select the first option then the second option)
- Follow the onscreen instructions to fix the trough
- When Rory asks if you have time for one more job select the first option
- Click on the Mine Cart to start
- Drag your stylus across the cracks in the Mine Cart to weld them
- Grab the sticks on the ground then open your inventory
- Drag the last Tracking Device into the Mine Cart
- Accept the call from Gary then report back to the HQ
- Talk to Gary then pick up the Spy Binoculars on the desk to the left of G
- Go to the Ski Lodge and then through the Ice Fishing Door
- Get the Binoculars from your inventory and scroll to the right
- When your done looking through them accept the incoming call from Gary
- Talk to Gary then close your Spy Phone
- Scroll right and click across the pond
- Follow the onscreen instructions and play Amazing Maze (or skip it)
- When you’ve finished Amazing Maze (or skipped it) pick up Herbert’s stolen Spy Phone by his fire pit
- Open your inventory and drag the Spy Phone to the Binoculars to combine them
- Scroll right until you see a big light green tree
- Drag the camera to the tree to set up the hidden camera
- Accept the incoming call from Gary
- Report back to the HQ
- Talk to Gary then watch the monitor
- When your done watching the monitor talk to Gary again until the mission is complete!
Mission 6 – Waddle Squad- Talk to Gary (select the first option)
- Talk to Herbert then the Director
- When your done talking to them scroll to the right a little bit and pick up the solar panel by the box
- Go to the Beach and talk to Jet Pack Guy
- Finish talking to Jet Pack Guy then go inside the Lighthouse
- Scroll to the left until you see the shaking bottle of Cream Soda
- Put it in your inventory then go back to Jet Pack Guy
- Talk to Jet Pack Guy and select the second option then give him the Cream Soda
- Follow the onscreen instructions to divide the Cream Soda (click the bottle in the lower left for help)
- Once you’ve helped Jet Pack Guy go to the Town then into the Gift Shop
- Talk to the lime green penguin behind the counter
- Get the Table, Cloths, and the box with colored eggs/balls
- Go outside and drag the box to the right side of the Gift Shop (outside) then the Table and finally the cloths
- Go back inside and talk to the lime green penguin again
- Scroll to the left until you see the vault
- Click on the Puffle Whistle and call the Black Puffle
- Click the Puffle then the vault and it will fix it
- Grab the Snake Coin/Game Piece that is inside the vault
- Talk to Rookie
- Get the Solar Panel from your inventory and drag it to the magnet
- Follow the onscreen instructions to connect the Solar Panel
- Finish talking to Rookie then go to the Dock
- *Optional* When you get to the Dock talk to the Construction Worker and play Jackhammer
- Talk to the green penguin out on the dock
- Ask him for the rope
- Go to the Town then into the Night Club
- Scroll over until you see the trap
- Open your inventory and drag the rope to the pulley in front of the speaker/stairs
- Click the pulley again to try it (it will break)
- Now get the wrench from your Spy Tools and click on the pulley to loosen the screws (follow onscreen instructions)
- Follow the onscreen instructions to fix the pulley
- Accept the incoming call from Jet Pack Guy
- Close your Spy Phone and investigate the Herbert sightings at the Dock
- Accept the call from Rookie then head to the Night Club
- Talk to Herbert then click the red lever on the pulley to activate the trap
- Talk to Herbert again then accept the incoming call from Gary
- Close your Spy Phone and talk to Rookie
- Drag the lights above to shine on the Solar Panel to make the magnet stronger
- Keep clicking on the screen until Gary is done talking
- Once Rookie gives Herbert his Spy Phone and Herbert escapes finish talking with Gary to complete the mission!
Mission 7 – Veggie Villain- Talk to Gary (select any option, first option, any option, third option, any option, first option then the first option)
- Click on the monitor
- Go to the Gift Shop
- Talk to Rookie then pick up the Corn Seeds to the left of Rookie
- Go upstairs and talk to Jet Pack Guy
- Pick up the Corn Seeds under the desk
- Accept the incoming call from Gary
- Enter the HQ using the secret entrance at the Sports Shop
- Talk to Gary
- Talk to Herbert then go to the Ski Village
- Talk to Jet Pack Guy and Rookie then scroll to the left and pick up the bag of marbles
- Go to the Lighthouse
- Talk to the lime green penguin with the guitar
- Get the wrench from your Spy Tools and give it to him
- Ask for the DVD box then put it in your inventory
- Now get the DVD that is under the Piano
- Follow the onscreen instructions to clean the DVD (drag the spray bottle over the DVD then use your stylus to wipe the DVD clean)
- Once you’ve cleaned the Disk put it in your inventory
- Go back to the Ski Village and give the DVD to Rookie
- Talk to Rookie then click on the transceiver behind the screen
- Get the wrench from your Spy Tools and loosen the bolts on the silver box on the right of the transceiver
- Follow the onscreen instructions to loosen the bolts
- When your finished talk to Rookie and Jet Pack Guy
- Open your map and go to the Mine
- Scroll to the right until you see the Corn Maze
- Follow the onscreen instructions to play Amazing Maze or skip it
- When you finish Amazing Maze or skip it you will end up at a river
- Click on the Puffle Whistle and call the White Puffle
- Click on the White Puffle then on the river and it will freeze a bridge across it
- Continue across the river and follow the onscreen instructions to play Amazing Maze or skip it
- Once you’ve completed Amazing Maze (or skipped it) you will be at a wall, there is a ladder but you can’t reach it. Get the popcorn kernels from your inventory and drag them into the LEFT torch to lower the ladder
- Go up the ladder
- Talk to Herbert
- When he is done talking unplug the computer
- Herbert will then teleport you, Rookie and a “gift” for Gary back to the HQ
- Talk to the team and find out whats going on
- When your finished talking to them scroll to the right and click the orange book
- A colored lock will pop out of the Command Room entrance, click on it
- Follow the onscreen instructions to unlock the lock
- When you’ve unlocked it talk to Dot
- You will all be teleported to the Ski Village and the Popcorn Bomb will explode
- Talk to Gary and Dot to find out what will happen to the PSA
- Keep talking to them until you finish the mission!
Mission 8 “Suspect at Large”- Talk to the Director
- When your done talking to the Director, Dot and everyone else grab the crab costume on the table
- Click the EPF Penguin in the bottom right corner, then the suitcase. Now put the Crab Costume on
- Once you put the Crab Costume on talk to Dot
- You will be tested on how to walk like a crab, when the movement Klutzy is making appears on the top screen of your DS, match it with the same exact move from the three options on the bottom screen (you only have 5 seconds so don’t waste your time when choosing!)
- Talk to The Director and Gary until he gives you the Spy Camera 3000
- Gary will ask you to take a picture of him, click the EPF Icon in the bottle right and then click the camera
- Finish talking with them and then go to the Ski Lodge
- Go through the Ice Fishing Door and across the pond to Herbert’s old camp
- Collect all four pieces of the Blueprint (The first is on the cork board to the right of the gas can)
- Scroll to your left and there the second piece of Blueprint stuck under a rock. Click on the Puffle Whistle and call the Purple Puffle
- Click the Purple Puffle then the boulder, the Puffle will blow a bubble and lift the rock up. Grab piece of Blueprint and put it in your inventory
- Scroll more to the left and there will be another piece stuck in a tree. Click the Puffle Whistle and call the Green Penguin
- Click the Green Penguin then the piece of Blueprint stuck in the tree and the Puffle will retrieve it for you
- Keep scrolling to the left until you see a bucket of water, click on it to knock it over. It will be frozen with the last piece of Blueprint stuck in it.
- Use your Puffle Whistle to call the Yellow Puffle
- Click the Puffle then the Ice and the Yellow Puffle will break the ice
- Collect the last piece of Blueprint then follow the onscreen instructions to put the pieces together
- Once you’ve put all the pieces together answer the incoming call from Gary
- Talk to Gary then close your call from Gary and call Jet Pack Guy
- Talk to Jet Pack Guy then go to the Ski Hill
- When you arrive at the Ski Hill go straight
- Once you’ve done that follow these directions to get to Herbert’s old Cave Base: Right, Right then Right again
- When you get to the entrance of the Cave talk to Jet Pack Guy (select either option when he ask’s for orders)
- Go into the Cave and scroll to the right until you reach a pile of ashes
- Get the Mechano-Duster out from your Spy Tools
- Follow the onscreen instructions to clear away the ashes
- When your finished click the pieces of paper where the ashes were
- Follow the onscreen instructions again to put the pieces of paper together
- Answer the incoming call from Dot
- Talk to Dot then close your Spy Phone
- Exit the Cave
- Go to the right of the Cave (towards the tree stump)
- You will then find a fake rock, click on it
- Follow the onscreen instructions. If you can’t remember the code close the lock and look at the code again
- Accept the incoming call from Jet Pack Guy
- Talk to Jet Pack Guy then close your Spy Phone
- Use the Puffle Whistle to call the Black Puffle
- Click the Black Puffle then the pile of snow by the entrance to Herbert’s Underground Lair
- Once the Black Puffle clears away the snow click the brown Door Mat and the key to the Lair will be under it (Stupid Bear =P )
- Get the Key from your inventory and use it to unlock the lock
- When you get into his Lair answer the incoming call from Rookie
- Talk to Rookie then close your Spy Phone
- Keep scrolling till you see the Palm Tree
- Get the Spy Camera 3000 out and take a picture of it
- Scroll to the left and pick up the key laying by the Cream Soda barrel with wheels
- Scroll some more to the left until you see a door with a security system on the right of it
- Get the wrench from your tools
- Follow the onscreen instructions to loosen the bolts
- Get the scissors from your tools and cut the wires in the panel
- Go through the door into another part of Herbert’s Lair
- Scroll a little to the right and take a picture of his lab experiments with the Spy Camera 3000
- Now scroll a little over to the left and click the switch on the right side of the door (it will open yet another part of Herbert’s Lair)
- Scroll left some more until you reach the Fireplace, get the Key sitting on the top left of the shelf on the Fireplace
- Scroll to the right and go back to the first part of the Lair
- When you get to the first part of the Lair scroll right until you see another door that has tire tracks leading inside/cameras guarding the entrance
- When you encounter Klutzy you must mock his exact moves in only 2 seconds so he thinks your just his shadow, to do so match his movement (top screen) with the exact same movement out of the three on the bottom screen
- Once you’ve scared Klutzy off scroll to the left until you see some more things you need to photograph
- After you take the picture scroll a little left and get the pink key sitting on the middle shelf along side the Jet Pack
- Keep scrolling until you find a door that needs three keys to unlock it
- Click and drag each key to that door
- Once you’ve unlocked it go inside and photograph and get the Blueprints off the wall
- Answer the call from Rookie
- Close your Spy Phone and head back out the door
- Herbert will be there (he thinks your Klutzy though because of the disguise). When he asks you what your doing respond in this order 1: Click-Click-Click 2: the one that starts with Ka-Click 3: The one that starts with Click-Ka click
- When you try and leave Herbert will realize that someone stole his plans and put the Lair on lockdown
- Answer the incoming call from Jet Pack Guy
- Talk to Jet Pack Guy then look for an opening in the roof
- Keep scrolling till you see a bright light shining in by the cardboard palm tree
- Follow the onscreen instructions to open the skylight using your wrench
- Once you’ve loosened all the bolts either play Grapple Gadget or skip it
- When your out of Herbert’s Lair (wether you played Grapple Gadget or not) talk to Jet Pack Guy then go back to the Command Room (you don’t need to manually go back to the Command Room, you’ll teleport there automatically when finished talking to Jet Pack Guy)
- Talk to the EPF Team/Director to finish the Mission!
Mission 9 – Herbert’s Plan- Talk to Dot and the rest of the team, you can select any option when talking to them
- Get the Heads-Up 3000 from Gary
- Keep talking and Gary will tell you about the special map, you will be using the Heads-Up 3000 to tell Dot, Jet Pack Guy and Rookie where to go and where to look for clues
- Tap an agent to select them, tap a location to move them and tap again for them to search for clues
- When you want Dot to look for clues you will need to match the disguise she wants
- When you want Rookie to look for clues you will need to spin a wheel and if it lands on one of the Spyglasses he will search
- When you want Jet Pack Guy to look for clues you will need to hit the moving target right in the center and he will then search for clues
- After you’ve found five clues you will automatically go to the Ice Rink with Dot, Rookie and Jet Pack Guy
- Dot, Rookie and Jet Pack Guy will all get caught in a trap and you will automatically go to the Command Room
- Talk with Gary and the Director
- Get the device from Gary that will help you track down Rookie
- Keep talking with Gary then take the grappling hook and jack hammer
- Once you’ve finished talking with Gary and the Director search for Rookie using the device Gary gave you (follow the arrow at the top of the screen, the closer you get the more bars will appear in the left corner and the weaker the signal gets the less bars/an X will appear)
- After following the tracking device, when you’re in the wilderness and come to a wall get the grappling hook from your inventory
- Follow the onscreen instructions and play Grapple Gadget or skip it
- When you’ve finished Grapple Gadget (or skipped it) you’ll be at the top of the mountain and two Puffles will be in a cage frozen in ice. Use your Puffle Whistle to call the Yellow Puffle
- Click on the Yellow Puffle then the cage for the Puffle to break the ice
- Once the Puffle’s broken the ice use your wrench to loosen the screws on the cave
- When you’ve freed the Puffles scroll right and talk to Rookie
- Use the Puffle Whistle to call the Green Puffle
- Click the Green Puffle then Rookie’s hat to get it down for him
- Get Rookie’s hat from your inventory and give it back to him
- Talk to Rookie then take the fishing pole from him
- Scroll over a little to the big pile of snow blocking the entrance into the mountain
- Drag the Jackhammer to the pile of snow to play Jackhammer (or skip it)
- When you’ve completed (or skipped) the Jackhammer game you will be on the other side of the mountain where Jet Pack Guy is trapped
- Use your Puffle Whistle to call the Blue Puffle
- Click on the Blue Puffle then on the Puffle stuck in the balloon. The Blue Puffle will burst the bubble freeing the Purple Puffle
- Open your inventory and drag the fishing pole to Jet Pack Guy
- Follow the onscreen instructions to reel in Jet Pack Guy
- Once you’ve reeled him in call the White Puffle using the Puffle Whistle
- Click the White Puffle then on the Jet Pack and the Puffle will freeze it
- Get the scissors from your inventory and get the ropes off of Jet Pack Guy
- Go back through the tunnel and back to Rookie
- Scroll all the way to the left then go up the side of the mountain
- Follow the onscreen instructions to play Amazing Maze or skip it
- Once you’ve finished Amazing Maze (or skipped it) you will be higher on the Mountain
- There will be a cage with a cardboard tree in front of it, use the Puffle Whistle to call the Blue Puffle
- Click the Blue Puffle then the tree and the Puffle will knock it down with a Snowball
- Get the propeller and all four blades
- Combine them in your inventory
- Follow the onscreen instructions to fix the Windmill
- Drag the Propeller over to the Windmill
- Use your Puffle Whistle to call the Black Puffle
- Click the Black Puffle then the propeller so he can weld them together
- Scroll over to the right and get the grapple out of your inventory
- Click on the mountain to start Grapple Gadget (you can either play it for extra coins or skip it)
- When you arrive at the top of the mountain talk to Herbert and your team
- Pick up all the slabs of ice stuck in the snow
- Once you pick that last one up follow the onscreen instructions to reflect the beam of light onto the magnifying glass and destroy it
- Talk to your team until you hear a big bang, You’ve complete the Mission!
Mission #10 – The Ultimate Mission- Talk to the Team then answer the incoming call from the Director
- Talk to the Director then finish talking with your team
- Answer the incoming call from Gary
- Close your Spy Phone and G will teleport you to the Geyser
- Talk to Rookie/Dot then open your Spy Phone and tell G whats going on
- Close your Spy Phone after you’ve talked to Gary and select the first option
- Talk to Dot then ask Rookie to start looking for things to plug the Geyser
- Answer the incoming call from Jet Pack Guy
- Talk to Jet Pack Guy then open your map and go to the Ski Village
- When you get to the Ski Village, talk to Jet Pack Guy then Herbert
- After you talk to Herbert talk to Jet Pack Guy again
- Once your done talking to Jet Pack Guy talk to Herbert again
- When you’ve finished talking to Herbert scroll to the right and pick up the rubber duck
- Use your map to go to the Iceberg
- Talk to Gary
- Use your map and go to the Ski Village then into the Ski Lodge
- Now go up into the Attic
- Scroll left a little bit until you see a box with a blanket tied over it
- Get out your scissors and cut the rope
- Take the Pink Octopus that is inside of the box
- Use your map and go to the Town, then into the Night Club and down to the Boiler Room
- Scroll right a little bit until you see a blue inflatable dolphin, pick it up
- Open your map and go to the Plaza then down to the Pool
- Scroll left until you see a life preserver
- Pick up the life preserver and put it in your inventory
- Go back to the Iceberg and give G the Octopus, Life Preserver and Dolphin
- Take the Super-Heluim from Gary then follow the onscreen instructions to play Aqua Rescue or skip it
- When you finish Aqua Rescue talk to Gary
- Go to the Plaza and talk to Dot
- After you talk to Dot go into the Pizza Shop and talk to the Chef
- Scroll a little to the left, get out your scissors and cut the end of the mop off
- Scroll more to the left a and take the dented pan off one of the tables
- Go back to the Plaza and into the Stage
- Talk to the Stage Director and ask if you can use some costumes
- Get the white beard off the ground
- Drag the white beard to the black paint that is next to the Stage Director
- Follow the onscreen instructions to paint the beard black
- Now go back to Dot and give her the dented pan, the end of the mop (looks like a wig) and the black beard
- Follow the onscreen instructions to to balance the island (when trying to get certain penguins to follow you to certain locations look on the top screen, the penguins wearing certain outfits like Rockhopper’s hat or Cadences scarf, just those penguins will follow you when you move to a different location)
- When you’ve finished balancing the island answer the incoming call from Gary
- Talk to Gary then go to the Town and into the Gift Shop
- Scroll left until you see a Yellow/Orange Swim Vest, pick it up and put it in your inventory
- Scroll to the right until you see two light blue arm floats (by the changing rooms), pick them up and put them in your inventory also
- Keep scrolling some more until you see the stairs that lead upstairs
- Go upstairs and pick up the duct tape on the desk
- Use your map and go to the Ski Village
- Drag the duct tape to Herbert’s popped balloon to patch the hole
- Now drag the Super-Helium Gary gave you to the balloon to blow it up
- After you fix the balloon put it in your inventory
- Get your scissors and cut the belt thats running the Ski Lift (your scissors will break but Klutzy will cut it for you)
- Use your Puffle Whistle to call the Purple Puffle
- Click on the Purple Puffle then Klutzy
- Once Klutzy is in the bubble call the Red Puffle
- Click the Red Puffle then the bubble/Klutzy for the Red Puffle to pop the bubble
- After Klutzy cuts down Herbert talk to Jet Pack Guy/Herbert
- Get the Rubber Duck, Arm Floats and Swim Vest to Herbert
- Talk to Rookie then answer the incoming call from Gary
- Talk with Gary then go to the Mine Shack
- When you get to the Mine Shack talk to the team/Herbert
- Go back to the Ski Village and talk to Herbert
- Get the patched balloon from your inventory and drag it to basket (behind Herbert) to repair the Balloon
- Return to the Mine Shack and talk to the team again
- Follow the onscreen instructions and play JackHammer (or skip it)
- Once you’ve finished playing JackHammer (or skipped it) talk to Gary
- Use your Puffle Whistle to call the White Puffle
- Click on the White Puffle then the geyser
- Talk to the team then answer the incoming call from Herbert
- Close your Spy Phone and call Klutzy using the Puffle Whistle
- Click on Klutzy then the statue and he will get the ropes to release the statue
- Answer another incoming call from Herbert
- Use your Puffle Whistle to call the Purple Puffle
- Click on the Purple Puffle then the anchor behind Rookie
- Now call the White Puffle again
- Click on the White Puffle then the statue
- Follow the onscreen instructions to ice weld the statue
- Talk to your team to find out if it worked…
- Answer the incoming call from the Director
- Talk to the Director to find out your next orders….throw a WATER PARTY!!!
Secrets:
How to beat the Game at a 100%
- Complete the missions
- Beat all levels of the mini-games with all gold medals
- Collect the Snake tiles
Snake Game Tokens
- Snake Medals are hidden in all the Virtual missions, (Missions 2-7). When you collect them all, you get a game on your spy phone! Here are the locations of all the Tiles:
Mission 2: Secrets of the Fur
- Take the goggles once you get them, go to the snow forts. Use Flare to melt the snow. Then play the mini game and collect your tile
Mission 3: Questions for a Crab
- Go to the river by Herbert’s Base, use Loop to catch the fish jumping out of the water
Mission 4: Mysterious Tremors
- Before you go to the Boiler Room to catch Herbert, use Chirp on the machine to get the tile!
Mission 5: Operation Spy and Seek
- If you go to the Mine Shack, to the right there will be a Anvil. Use Pop to lift it, then grab the tile
Mission 6: Waddle Squad
- After you set the table up for the Gift Shop clerk, talk to him. He will ask you to fix the safe. Use Flare to weld it, then use the Wrench to open it. Inside will be the game token.
Mission 7: The Veggie Villain
- When you Reach the ladder, move your cursor to the patch of corn to your left. Go into the corn, then use Chill to cross the water and pick up the tile
Hidden Coins!
- All around Club Penguin, there are hidden motions to some items. If you click on them, 1 coin will appear! An example is at the Lighthouse, if you click the Piano, a coin will come out.
Transfer your items to your online account!
- Different from the first game, if you connect to Nintendo Wi-Fi, you will get the items you collect for your penguin online
Items and Puffles:
Spy Gadget: Has 9 different Features.
HQ Button: Teleports you directly to the HQ.
Spy Log: Gives a record about last missions.
Communicator: Lets you talk to other Agents.
Wrench: Tightens Bolts
Mechano-Duster: Cleans piles up.
Scissors: Cuts ropes, strings, etc...
Decoder: Lets you look at secret codes
Comb: Helps fixing messy fur
Snake Game: Lets you play Snake Game, collect all Snake Tiles in Missions 2-6Spy Puffles: 8 different colors.
Red: Fires itself out of cannon. Breaks objects. (Blast)
Blue: Fires Snowballs (Bouncer)
Purple: Blows Large Bubbles that lifts up heavy objects. (Pop)
Pink: Throws lassos at objects wrapping them up. (Loop)
Green: Flies and knocks items down or gets items. (Flit)
Black: Welds items. (Flare)
Yellow: Plays flute and disrupts electrical items and breaks ice. (Chirp)
White: Blows ice to freeze water. (Chill)Puffle Whistle: Summons Elite Puffles.Map: Goes to locations around CP.Clothing Inventory: Click on the Red Suitcase in Spy inventory.
Easy & Fast Coins
To get 235 coins in about 10 seconds, as many times as you want, do this:
- Go get your Nintendo DS
- Place the "Herbert's Revenge" gamecard there
- Turn on your DS
- Select the Herbert's Revenge game
- Tap on "Start"
- Tap on Countinue
- Tap on Minigames
- Tap on Amazing Maze Game
- Go to Bonus 2 level
- Get ALL of the coins there (235)
- Finish the level
- You get your 235 coins.
- Tap on "Continue"
- Enter Level 1
- Press "Start" button
- Select quit
- Tap "Yes"
- You recieved 235 coins!
- Do steps 14-17 as many times as you want to
-Alighf, Club PenguCheats President
NOTE: THIS GUIDE IS COPYRIGHTED BY CLUBPENGUCHEATS.COM! YOU ARE NOT ALLOWED TO COPY IT! THIS GUIDE HAS PERMISSION TO BE IN THIS SITE!
Secrets:
How to beat the Game at a 100%
- Complete the missions
- Beat all levels of the mini-games with all gold medals
- Collect the Snake tiles
Items and Puffles:
Spy Gadget: Has 9 different Features.
HQ Button: Teleports you directly to the HQ.
Spy Log: Gives a record about last missions.
Communicator: Lets you talk to other Agents.
Wrench: Tightens Bolts
Mechano-Duster: Cleans piles up.
Scissors: Cuts ropes, strings, etc...
Decoder: Lets you look at secret codes
Comb: Helps fixing messy fur
Snake Game: Lets you play Snake Game, collect all Snake Tiles in Missions 2-6
HQ Button: Teleports you directly to the HQ.
Spy Log: Gives a record about last missions.
Communicator: Lets you talk to other Agents.
Wrench: Tightens Bolts
Mechano-Duster: Cleans piles up.
Scissors: Cuts ropes, strings, etc...
Decoder: Lets you look at secret codes
Comb: Helps fixing messy fur
Snake Game: Lets you play Snake Game, collect all Snake Tiles in Missions 2-6
Spy Puffles: 8 different colors.
Red: Fires itself out of cannon. Breaks objects. (Blast)
Blue: Fires Snowballs (Bouncer)
Purple: Blows Large Bubbles that lifts up heavy objects. (Pop)
Pink: Throws lassos at objects wrapping them up. (Loop)
Green: Flies and knocks items down or gets items. (Flit)
Black: Welds items. (Flare)
Yellow: Plays flute and disrupts electrical items and breaks ice. (Chirp)
White: Blows ice to freeze water. (Chill)
Red: Fires itself out of cannon. Breaks objects. (Blast)
Blue: Fires Snowballs (Bouncer)
Purple: Blows Large Bubbles that lifts up heavy objects. (Pop)
Pink: Throws lassos at objects wrapping them up. (Loop)
Green: Flies and knocks items down or gets items. (Flit)
Black: Welds items. (Flare)
Yellow: Plays flute and disrupts electrical items and breaks ice. (Chirp)
White: Blows ice to freeze water. (Chill)
Puffle Whistle: Summons Elite Puffles.
Map: Goes to locations around CP.
Clothing Inventory: Click on the Red Suitcase in Spy inventory.
Easy & Fast Coins
Easy & Fast Coins
To get 235 coins in about 10 seconds, as many times as you want, do this:
- Go get your Nintendo DS
- Place the "Herbert's Revenge" gamecard there
- Turn on your DS
- Select the Herbert's Revenge game
- Tap on "Start"
- Tap on Countinue
- Tap on Minigames
- Tap on Amazing Maze Game
- Go to Bonus 2 level
- Get ALL of the coins there (235)
- Finish the level
- You get your 235 coins.
- Tap on "Continue"
- Enter Level 1
- Press "Start" button
- Select quit
- Tap "Yes"
- You recieved 235 coins!
- Do steps 14-17 as many times as you want to
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